top of page
Arthurian

Greid

Name in Non-English, or Alternative Name/s

Greid mab Eri (Welsh); Greid son of Eri

Also known as, and/or Titles and Roles

Greid mab Eri, Greid son of Eri

Greid, the legendary Welsh warrior and owner of Drudwyn whose captivity is remembered in Culhwch and Olwen.

Mythopouch artistic interpretation

Details

Region

Arthurian

Regional Information Additional (if applicable)

Greid token mark with a hound.

British / Celtic / Welsh Arthurian narrative / Culhwch and Olwen

Category

Person

Historicity (actuality or factual truth of persons, events, and claims)

Legendary

Gender

Male

Time Period

Legendary Arthurian age; medieval Welsh narrative preserved in the Mabinogion tradition

Symbol

Hound

Tags

greid, arthurian, person, eri, drudwyn, gwyn-ap-nudd, mabon, culhwch-and-olwen, captivity

Introduction - Overview

Greid is the son of Eri in Culhwch and Olwen, a warrior remembered through Arthur's court, a harsh imprisonment and the formidable hound Drudwyn. His name belongs to the long company invoked when Culhwch seeks help to win Olwen, but the tale gives him no extended speech or independent adventure. Elsewhere he is among the men captured by Gwyn ap Nudd during the struggle over Creiddylad, until Arthur intervenes and releases the prisoners. His suffering also appears in a comparison spoken by the captive Mabon, who names Greid and Lludd Silver-hand while describing the severity of his own confinement. Drudwyn, identified as Greid's whelp, draws the same family name into the preparations for the hunt of Twrch Trwyth. These brief appearances make Greid more than an incidental entry in a catalogue, although they do not supply a complete life. He is a connecting figure in a crowded heroic world: a son identified by his father, a prisoner remembered by another prisoner, and the owner of an animal whose importance extends beyond his own recorded deeds.

Gallery

​

Main Article - Who or What was...

Greid

Greid's place in Culhwch and Olwen begins with the court's network of named companions. Culhwch appeals to Arthur and invokes a remarkable assembly of people whose identities often survive in only a few words. Greid is identified through Eri, his father. A patronymic establishes that relationship, but it does not tell us Eri's occupation, rank or adventures. Nor does the roll-call itself prove that every named figure once possessed a lost epic. Greid's surviving importance comes from the particular connections that the tale preserves, rather than from a reconstructed biography supplied to fill its gaps.

 

The captivity episode places Greid among those defeated by Gwyn ap Nudd. The conflict begins when Gwyn takes Creiddylad from Gwythyr son of Greidawl, prompting Gwythyr to gather a fighting force. Greid is one of Gwyn's prisoners, alongside men whose misfortunes are described with differing degrees of detail. The episode includes the killing of Nwython and the torment of his son Cyledyr. Arthur hears of the violence, travels north and brings Gwyn before him. He frees the captives and imposes a settlement under which the rivals must continue their contest each first of May until the final judgement.

 

Greid's imprisonment is also recalled during the search for Mabon son of Modron. The Salmon of Llyn Llyw carries Cei and Gwrhyr towards Gloucester, where they hear a prisoner lamenting. It is Mabon, not the salmon, who compares his confinement with those of Lludd Silver-hand and Greid son of Eri. He says that his own imprisonment is worse. The comparison gives Greid's name a place among remembered sufferers, but it does not put all three men in the same dungeon. The separate passages should not be expanded into a continuous account of their shared captivity.

 

Drudwyn supplies Greid's other important connection. Ysbaddaden requires the hound for the hunt of Twrch Trwyth, and the tale surrounds its handling with extraordinary demands. The task-list names the leash of Cors Hundred Claws, rendered Cwrs Cant Ewin in Guest's translation, along with other necessary equipment. A later episode also says that a leash for Drudwyn must be made from the beard of Dillus the Bearded. Cei and Bedwyr obtain that beard while Dillus is alive. Both requirements occur in the consulted text; they should be acknowledged rather than silently rewritten into a tidier single equipment list. Greid owns the hound, but the beard-taking is the companions' deed.

 

The Three Exalted Prisoners in the Welsh triadic tradition provide a useful comparison, but Greid's appearance in Mabon's speech should not automatically make him the fixed third member of every version of a triad. The supplied account also mentions Gwair, and explanations of a substitution belong to scholarship rather than to explicit narration of Greid's life. What remains secure within the tale is compact: Eri is his father, Drudwyn is his hound, Gwyn captures him and Arthur secures his release. Those links carry his name through courtly, otherworldly and hunting episodes without turning a briefly described warrior into the hero of events performed by others.

Summary

Greid is the legendary son of Eri, captive of Gwyn ap Nudd and owner of Drudwyn in Culhwch and Olwen. Arthur releases him after the struggle over Creiddylad, while Mabon invokes his imprisonment as a comparison with his own suffering. The hound links Greid to the boar-hunt and its extraordinary equipment, including requirements involving both Cors and Dillus in the consulted translation. Greid's story remains brief, but its connections are distinctive. He should not be merged with Gwair, made a fellow prisoner of Mabon, or credited with adventures that the narrative assigns to Arthur's other companions.

Now enter the Mythopouch World!
You’ve discovered:

Greid

From Myth to Game
Join to access FREE real-world mythology "Learn Quests" and "Courses". Sign up to the newsletter for new releases, game updates, insider news, and more as Mythopouch brings real mythology to life. EARN the right to purchase an offline board game by completing FREE modules.
JOIN THE NEWSLETTER!
It's FREE to join as a MEMBER!

Not ready to join? Get the newsletter instead below

Related Entries

Eri

Person

Arthur (King)

Person

Mabon

Deity

Drudwyn

Creature/Monster/Animal

Gwyn ap Nudd

Deity

Looking for others?

Click into the field below to search, or click the icon to go to full page search function!

Mythopouch search icon
Looking for Mythology Insights?

Click below to view our mythology blog article insights, where we delve into the current Mythopouch Tier regions, and what we think you should know!

Sources & Retellings

Explore the original mythological Source texts (most from over 75 years ago, some as translated, possibly with mature content) and Mythopouch's source Retellings (a modern retelling also suitable for 15+) connected to this mythological entity. We are growing this resource and will link these in the future; for now, check the References below, then find the Sources or Retellings on those pages!

Mythopouch original mythological  sources token mark coin icon.
Mythopouch mythological  source Retellings token mark coin icon.

References

Validation References:

- Culhwch and Olwen, translated by Lady Charlotte Guest, in The Mabinogion - task-list, Mabon at Gloucester, Dillus's beard, Gwyn's prisoners and Arthur's intervention.
- https://www.gutenberg.org/files/5160/5160-h/5160-h.htm
- University-hosted extract of Culhwch and Olwen, printed pp. 106-111, PDF pp. 15-17 - independently inspected page images for the beard, captivity and hunt passages. Edition/translator is not established by the extracted pages used.
- https://www.csub.edu/~cmacquarrie/isle_of_man/documents/texts/culhwch.pdf
- Rachel Bromwich and D. Simon Evans, Culhwch and Olwen: An Edition and Study of the Oldest Arthurian Tale (1992).
- Rachel Bromwich, Trioedd Ynys Prydein - comparative triadic material, not a claim that all versions name Greid.

Cultural Context Notice 

Mythology developed across different cultures, periods and traditions, and there is rarely one universally accepted version of a story. Mythopouch approaches these traditions with respect while remaining faithful to the complexity of the surviving material. Retellings and educational content may interpret or adapt historical sources, but are not presented as definitive accounts of any culture, religion or belief system.

--- End of Record ---
bottom of page