top of page
Greek

Myrtilus

Name in Non-English, or Alternative Name/s

Μυρτίλος (Myrtílos)

Also known as, and/or Titles and Roles

The Charioteer of Oenomaus, The Saboteur of the Race, The Curse-Giver, The Son of Hermes, The Man Who Named the Sea, The Betrayer of the King

Myrtilus, a figure from Greek mythology associated with Pelops

Mythopouch artistic interpretation

Myrtilus token mark with symbol of wax linchpin on Greek style coin

Details

Regional Information Additional (if applicable)

Greek

Region

Category

Person

Historicity (actuality or factual truth of persons, events, and claims)

Legendary

Gender

Male

Time Period

c. 8th century BCE (literary attestation)

Symbol

Lynchpin, Broken Chariot Wheel & Falling Body

Tags

greek, myrtilus, person, pelops, oenomaus, hippodamia, charioteer, curse, hermes, myrtoan-sea

Introduction - Overview

Myrtilus is the charioteer who betrayed his king for a kingdom and a night with a princess, and who died cursing the man who had promised him both. He is the son of Hermes, the messenger god whose winged sandals carried him faster than the wind, and the charioteer of Oenomaus, the king of Pisa who murdered eighteen suitors rather than give his daughter Hippodamia to any man. He is the mechanic who replaced the bronze linchpins of his master's chariot with pins of wax, knowing that the heat of the race would melt them and send the king to his death. He is the man who helped Pelops, the Phrygian prince, win the hand of Hippodamia by treachery, and who was rewarded with a broken promise and a fall from a cliff into the sea that would bear his name forever. And he is the source of the curse that destroyed the house of Pelops for four generations, the words spoken in mid-air that condemned Agamemnon, Menelaus, and Orestes to the tragedies that would make Greek drama immortal.

Gallery

Main Article - Who or What was...

Myrtilus

Myrtilus was born the son of Hermes, the Olympian god who presided over thieves, travellers, merchants, and charioteers, a deity whose favour was as useful to the cunning as it was dangerous to the trusting. His mother was a mortal woman, a slave or a concubine in the household of Oenomaus, the king of Pisa in Elis, and Myrtilus grew up in the royal stables, learning the care of horses and the craft of the chariot from the men who prepared the king's war-car for battle and for sport. He was not a warrior himself but a mechanic, a man whose skill with wood and metal and harness was more valuable to the king than the strength of a dozen spearmen. The chariot of Oenomaus was famous throughout the Peloponnese, a vehicle drawn by divine horses, a gift from Ares, the god of war, that had never been defeated in a race, and Myrtilus was the only man who knew every joint, every pin, every strap that held it together.

 

The crisis of Myrtilus's life arrived in the form of Pelops, the Phrygian prince who came to Pisa to compete for the hand of Hippodamia. Pelops was handsome, wealthy, and desperate. He had seen Hippodamia and desired her, and he knew that the only way to win her was to defeat Oenomaus in the chariot race that had killed eighteen suitors before him. The race was simple in its cruelty: the suitor would drive away with Hippodamia in his chariot, and Oenomaus would pursue him in his own divine car. If the king caught the suitor before reaching the altar of Poseidon at Corinth, he would kill him with a spear through the back. Pelops knew that no mortal horses could outrun the steeds of Ares, and he knew that he needed help from inside the king's household. He approached Myrtilus with a bargain.

 

The bargain was specific and terrible. Myrtilus was to sabotage the king's chariot, replacing the bronze linchpins that held the wheels to the axle with pins made of wax. In the heat of the race, the wax would melt, the wheels would come loose, and Oenomaus would be thrown from the car and dragged to his death by his own horses. In exchange for this treachery, Pelops promised Myrtilus two things: half the kingdom of Pisa, and one night with Hippodamia, the princess whose beauty had driven nineteen men to risk their lives. Myrtilus, tempted by the kingdom and perhaps by the woman, agreed. He was the son of Hermes, after all, and the god of thieves did not raise his children to be loyal to kings.

 

The race took place on the plain of Olympia, and Myrtilus watched from the starting line as Pelops drove away with Hippodamia and Oenomaus pursued in his sabotaged chariot. The king's horses were faster, as always, and he was closing the gap when the wax pins began to melt. The wheels came loose, the chariot collapsed, and Oenomaus was thrown from the car and caught in the reins. His own horses dragged him across the rocks of the plain until his body was torn to pieces, and he died cursing the charioteer who had betrayed him. Pelops crossed the finish line, married Hippodamia, and claimed the throne of Pisa. The Olympic Games were founded on the grave of the dead king, and Myrtilus waited for his reward.

 

It never came. Pelops, now king and husband, had no intention of sharing his kingdom or his wife with a slave. He invited Myrtilus to a meeting on the cliffs of Geraestus, or in some accounts on a headland overlooking the sea, and there he confronted the charioteer with his treachery. Some versions say that Pelops accused Myrtilus of trying to rape Hippodamia, a charge that may have been fabricated to justify the murder. Others say that Pelops simply told Myrtilus that the bargain was void and that a traitor deserved no reward. Whatever the words, the result was the same. Pelops seized Myrtilus and threw him from the cliff into the sea below, and as Myrtilus fell, he cursed Pelops and all his descendants. The curse was absolute, a spoken doom that would pursue the house of Pelops through every generation.

 

The curse worked. Pelops and Hippodamia had two sons, Atreus and Thyestes, whose feud of adultery, cannibalism, and revenge produced the most terrible crimes in Greek mythology. Atreus killed the children of Thyestes and served them to their father at a feast. Thyestes raped his own daughter to beget a son who would avenge him. Atreus was murdered by his wife and her lover. Agamemnon, the son of Atreus, was murdered by his wife Clytemnestra on his return from Troy. Orestes, the son of Agamemnon, killed his mother and was pursued by the Furies to the edge of madness. Every tragedy of the house of Pelops could be traced back to the words that Myrtilus spoke as he fell, and the Greeks understood that a dying man's curse, spoken in the moment of his greatest injustice, was the most powerful magic in the world.

 

The sea into which Myrtilus fell was named the Myrtoan Sea in his memory, a stretch of water between Euboea and the Cyclades islands that remains dangerous to sailors even today. The name was his only monument, for no tomb was raised to him and no sacrifices were offered at his grave. He was a traitor who had been betrayed, a murderer who had been murdered, and the Greeks did not honour such men. But they remembered him, because without his curse there would have been no Oresteia, no Agamemnon, no tragedy at all. Myrtilus was the spark that lit the fire that burned the house of Pelops to the ground.

Summary

Myrtilus endures as the most consequential charioteer in Greek mythology, the son of Hermes who traded a king's life for a broken promise and whose falling curse destroyed the greatest dynasty in the Peloponnese. From the stables of Pisa to the cliffs of Geraestus, from the wax linchpin to the Myrtoan Sea that bears his name, his story is one of treachery rewarded with treachery and a death that spoke louder than any life. A detail worth remembering: the Greeks believed that a curse spoken while falling into the sea was binding upon the waves themselves, and for four generations the descendants of Pelops drowned in the tragedies that Myrtilus unleashed with a single sentence in mid-air.

Now enter the Mythopouch World!
You’ve discovered:

Myrtilus

From Myth to Game
Join to access FREE real-world mythology "Learn Quests" and "Courses". Sign up to the newsletter for new releases, game updates, insider news, and more as Mythopouch brings real mythology to life. EARN the right to purchase an offline board game by completing FREE modules.
JOIN THE NEWSLETTER!
It's FREE to join as a MEMBER!

Not ready to join? Get the newsletter instead below

Related Entries

Hippodamia

Person

Oenomaus

Person

Pelops

Person

Hermes

Deity

Looking for others?

Click into the field below to search, or click the icon to go to full page search function!

Mythopouch search icon

References

Validation References:

- Pindar, Olympian Ode 1.67-93 (c. 476 BCE) - Pelops's victory and the role of Myrtilus in the chariot race
- Apollodorus, Bibliotheca, Epitome 2.4-9 (1st-2nd century CE) - Myrtilus's sabotage, his reward, and his death by Pelops
- Diodorus Siculus, Bibliotheca Historica, Book 4.73.1-7 (c. 1st century BCE) - the chariot race and Myrtilus's curse
- Hyginus, Fabulae 84, 253 (c. 2nd century CE) - Myrtilus as son of Hermes and the curse upon the house of Pelops
- Euripides, Orestes, lines 4-11, 995-1012 (c. 408 BCE) - the curse of the house of Atreus and its origin
- Pausanias, Description of Greece, Book 5.10.6-7 (c. 150 CE) - the tomb of Oenomaus and local traditions of the race
- Timothy Gantz, Early Greek Myth: A Guide to Literary and Artistic Sources (Johns Hopkins University Press, 1993) - comprehensive analysis of the Myrtilus tradition
- Francis Vian, Les origines de Thebes: Cadmos et les Spartes (Klincksieck, 1963) - scholarly study of the Pelops myth and Myrtilus's role

--- End of Record ---

Unlock the Mysteries of World Myths

Mythopouch is a world mythology learning platform. Learners explore the stories, characters, and histories of different civilisations - from Ancient Greece and Egypt to Arthurian legend and beyond - through reading, thinking, hands-on trials and creative activities.

Each module presents mythology as it appears in the historical and cultural sources of that region, without applying modern political, social, or religious commentary. The aim is to help learners understand each civilisation's stories on their own terms. This understanding enables them to play the characters in the board game more intricately and become better storytellers.

We do not teach comparative religion, contemporary social studies, or modern value systems. We teach the wisdom of myths, the history, and the creative skills to engage with them.

Learn - Earn - Play | Nothing is given, everything is earned.

Contact

info@mythopouch.com
 

AUSTRALIA

Navigation

COMING SOON

Follow Us On

© 2026 Mythopouch. All rights reserved. Mythopouch™ is a trademark of Mythopouch.
ABN 52 703 751 743 - Registered TM No. 2658691 Australia & International

Terms & Conditions | Privacy Policy | Website Terms of Use | Shipping Policy | Refund Policy | Trademark | Sources & Interpretation Disclaimer |

bottom of page